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- #SAMSUNG 3DTV 2D TO 3D CONVERSION MOVIE#
- #SAMSUNG 3DTV 2D TO 3D CONVERSION 1080P#
- #SAMSUNG 3DTV 2D TO 3D CONVERSION TV#
Passive 3D used simple polarised glasses much like the cinemas. The only remedy was to reduce the strength of the 3D effect or turn it off completely. Crosstalk became more pronounced the stronger the 3D effect grew. Sadly, all active shutter glasses suffered from both a flicker effect and ‘crosstalk’ – - both of which were distracting. (Later models were somewhat improved, though, sporting a longer battery life and reduced weight and cost.)
#SAMSUNG 3DTV 2D TO 3D CONVERSION MOVIE#
Worse yet, the battery life on early models was limited to a few hours, barely long enough to watch a 3D movie in one sitting. Secondly, Active Shutter glasses were expensive at around $100 / £100 / AU$200 per pair and were battery-powered, which made them somewhat heavy and uncomfortable to wear. For a start, they were often locked to specific manufactures – for example, a pair of Samsung Active Shutter glasses wouldn’t work with a Sony Active 3D TV, and vice versa.
#SAMSUNG 3DTV 2D TO 3D CONVERSION 1080P#
The major advantage Active Shutter 3D TVs had over passive ‘cinema’ 3D TVs was that each eye received a Full HD 1080p image, so the resolutions of their 3D and 2D modes were the same. Because the active lenses flickered so rapidly, the illusory depth perception was maintained.
#SAMSUNG 3DTV 2D TO 3D CONVERSION TV#
The ‘lenses’ were miniature LCD screens that would alternately turn opaque 120 times per second in sync with the TV via Bluetooth.
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Battery-powered ‘Active Shutter’ glasses were used to ensure each eye received only one set of images. Here, the TV pulsed between the left and right images about 120 times per second. There were two main competing technologies in the 3D TV market: active and passive, each with their own pros and cons.Īctive 3D was favoured by Samsung and Sony. Almost all major blockbuster movies had a 3D variant in the cinemas, and almost all high-end TVs came with 3D as standard.
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The best TVs from 2010 onwards had the processor power to do this anyway, since they needed it to run their smart TV features and image-altering effects such as motion smoothing. When in 2D mode they operate the same as any other comparable panel. But if 3D cinema was being phased out gradually, why was support for 3D TV ended so abruptly, and seemingly all at once? What happened to 3D TVs?Īt their core, 3D TVs are the same as 2D TVs, they simply have the extra CPU power to display two full HD 1080p images at once when in 3D mode. Perhaps this, and the increased cost of 3D tickets, accounted for falling returns from 3D movies, which resulted in studios making fewer 3D films over time. Unfortunately, most 3D movies that came after were shot in 2D then converted to 3D in post-production, which bore inconsistent results. Audiences could now enjoy 3D movies without compromising image quality.Īvatar worked well because it was shot natively in 3D from the start.
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Unlike the older anaglyph (red and green) glasses, polarised glasses did not distort the film’s color space. James Cameron's Avatar was the flagship 3D movie that truly started the craze (Image credit: 20th Century Fox)Īnother enabling technology was the sunglasses-style polarised 3D glasses. The film’s financial success and superb use of 3D paved the way for the 3D films that would follow, and it no doubt convinced the major TV manufactures, content creators and broadcasters that 3D TV would be equally popular in the home. The 3D debut of this technology was James Cameron’s movie Avatar. This made capturing, reproducing, and displaying 3D content far easier than with film. In the cinemas this technology was digital cinemaphotography. The 2009 3D boom was enabled by the convergence of several technologies. Our brains then process these two video feeds and calculates the differences between them, which we perceive as stereoscopic vision with depth perception. It achieves this via stereoscopy – feeding the left and right eyes slightly offset versions of the same image. So, how does 3D work anyway? Essentially, 3D is an optical illusion that aims to trick the brain into perceiving a flat two-dimensional (2D) image as a three-dimensional (3D) image with depth. This led Samsung to drop support for 3D TVs in 2016, with all other major manufacturers doing likewise in 2017. Neither market share nor units sold expanded greatly beyond 2012’s levels, and sales dropped sharply from 2015 onwards. Suffice to say, these predictions were wrong.